差分
このページの2つのバージョン間の差分を表示します。
次のリビジョン | 前のリビジョン | ||
blog:2007:2007-07-14 [2013-04-09 12:18] Decomo 作成 |
blog:2007:2007-07-14 [2015-01-06 11:51] (現在) |
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====== GLEW.framework ====== | ====== GLEW.framework ====== | ||
- | Mac(Xcode)で<a href="http:// | + | Mac(Xcode)で[[http:// |
一応、ちゃんと動いてる模様。 | 一応、ちゃんと動いてる模様。 | ||
行 8: | 行 8: | ||
===== ダウンロード ===== | ===== ダウンロード ===== | ||
- | * [[http:// | + | * [[http:// |
* おまけ: [[翻訳/ | * おまけ: [[翻訳/ | ||
+ | |||
+ | 折角なので、このフレームワークを使うようにしたvisualinfoのログを曝してみる。MacBook Pro 2.4GHz (MA896J/ | ||
+ | |||
+ | OpenGL vendor string: NVIDIA Corporation | ||
+ | OpenGL renderer string: NVIDIA GeForce 8600M GT OpenGL Engine | ||
+ | OpenGL version string: 2.0 NVIDIA-1.5.2 | ||
+ | OpenGL extensions (GL_): | ||
+ | GL_ARB_transpose_matrix, | ||
+ | GL_ARB_window_pos, | ||
+ | GL_EXT_multi_draw_arrays, | ||
+ | GL_EXT_draw_range_elements, | ||
+ | GL_APPLE_client_storage, | ||
+ | GL_APPLE_packed_pixels, | ||
+ | GL_APPLE_vertex_program_evaluators, | ||
+ | GL_APPLE_flush_render, | ||
+ | GL_NV_light_max_exponent, | ||
+ | GL_ARB_shading_language_100, | ||
+ | GL_ARB_texture_env_crossbar, | ||
+ | GL_ARB_multitexture, | ||
+ | GL_ARB_texture_env_dot3, | ||
+ | GL_ARB_texture_compression, | ||
+ | GL_ARB_depth_texture, | ||
+ | GL_ARB_fragment_program_shadow, | ||
+ | GL_ARB_occlusion_query, | ||
+ | GL_ARB_texture_non_power_of_two, | ||
+ | GL_ARB_pixel_buffer_object, | ||
+ | GL_EXT_compiled_vertex_array, | ||
+ | GL_EXT_texture_rectangle, | ||
+ | GL_EXT_blend_color, | ||
+ | GL_EXT_texture_lod_bias, | ||
+ | GL_EXT_texture_filter_anisotropic, | ||
+ | GL_EXT_blend_func_separate, | ||
+ | GL_EXT_depth_bounds_test, | ||
+ | GL_EXT_texture_compression_dxt1, | ||
+ | GL_EXT_blend_equation_separate, | ||
+ | GL_EXT_packed_depth_stencil, | ||
+ | GL_EXT_transform_feedback, | ||
+ | GL_APPLE_ycbcr_422, | ||
+ | GL_APPLE_float_pixels, | ||
+ | GL_ARB_half_float_pixel, | ||
+ | GL_NV_point_sprite, | ||
+ | GL_NV_blend_square, | ||
+ | GL_NV_texture_shader3, | ||
+ | GL_NV_multisample_filter_hint, | ||
+ | GL_NV_fragment_program2, | ||
+ | GL_NV_vertex_program3, | ||
+ | GL_ATI_texture_env_combine3, | ||
+ | GL_SGIS_texture_edge_clamp, | ||
+ | GLU version string: 1.3 MacOSX | ||
+ | GLU extensions (GLU_): | ||
+ | . | ||
+ |